Description

A larger version of the same desert pool idea, with two open basins instead of one. A view from above shows the tiled deck in white and grey, a long rectangular pool in the foreground and a shorter one behind it, joined by a diving tower with two boards and a caged ladder. A ground-level shot faces the near basin, filled with pale turquoise water, with rock spires and a pink sky above the perimeter buildings and a vending machine in an alcove. Inside, one hall is a wide tiled floor with a low sand-coloured counter and dark green panels on the wall, weapons scattered across the tiles. A glazed corridor runs along the pool with grey lockers down one side and pink benches under the windows on the other.

The map measures 2176 × 2304 × 913 units. Thirteen counter-terrorist and fourteen terrorist spawns seat 27 players. Geometry comes to 3,665 faces and 56 textures, four of them packed into the .bsp, so it stays below de_dust2 at 5,383 faces. The floor is loaded far past the usual: 52 HE grenades alongside rifles, shotguns, submachine guns, sniper rifles and four M249s. One bomb site is marked, there are no hostages, and buy zones are set for both teams. Water fills the basins, two ladder brushes climb the diving tower, and one pushable object can be shoved around. The archive ships two of the texture sets the map was built against, as_tundra.wad and de_vegas.wad.

Similar materials

Comments