Description
A dust2 remake carrying the textures and props of the later games. The screenshots show wide sand-coloured streets and walls: on one, a burnt-out car sits smoking against a retaining wall while a tall balconied apartment block and a green tiled dome rise behind the ramp; another looks along a lane towards an arched passage with barrels and a palm above the rooftops, and a domed building with a gold finial to the side. One frame goes inside a hall floored in beige tile, with columns faced in blue patterned tiles, a red letter and arrow painted on the plaster pointing on. The last one overlooks an open site with crates on pallets, a wide arched gate and stairs up to the ledge. Clear midday sky.
The build measures 5720 × 6056 × 1344 map units, close to de_dust2 at 4864 × 5600 × 960 in plan but half again as tall, and holds 16,824 faces on 195 textures embedded in the bsp — around three times the 5,383 faces of the original. Sixteen spawns a side make 32 players, with two bomb sites, no hostages and buy zones for both teams. The detailing runs on 123 illusionary brushes, 18 sprite props and 18 ambient sound sources. Besides the map, the archive installs four models.








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