Description
A timber yard at night, and a very dark one: the frames are lit by a handful of small lamps and by the last blue light in a clouded sky. Stacks of sawn boards stand everywhere, in the open between rough brick walls and inside barns whose walls and ceilings are plank on plank. One frame looks up at a squat tower with three vents on its roof over a brick wall, another shows an open sided shed with a shingled roof on wooden posts, another the inside of a barn with a round brown tank and heavy beams overhead. The palette is brown and grey throughout, with almost no colour anywhere.
The map is 2304 × 3136 × 1088 map units. It carries a single spawn per side, and no hostages, rescue zones or bomb sites at all, so the mode entities never got placed even though the file name promises a hostage map. Geometry is 2,916 faces on just 23 textures, which is why the same boards and brickwork repeat from room to room; the textures come from the map's own cs_xblack.wad, shipped in the archive along with two prop models. Forty two sprite props, two breakables and two ladders round out the entity list.
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