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CS 1.6 Mapscs_villaviva2
1 / 6

Description

A white villa with a tiled roof and lit windows at night, seen from a cobbled path between tall hedges and a wrought-iron fence; a dark jeep stands in front of the entrance and the sky above is black with stars. The interior shot shows a room with patterned wallpaper and a floral border, a hexagonal tiled floor under a worn carpet, a tall wooden wardrobe with carved panels, and a rifle lying on the floor by the window.

The map is 2216 × 652 × 496 units, one house and its garden. It has a single counter-terrorist spawn against three terrorist ones. There are no hostages, no rescue zones and no buy zones, so the engine sets the buy areas at the spawns; a Scout and three smoke grenades lie on the floor and a game_player_equip entity issues the starting gear. The geometry counts 2781 faces and 33 textures, with four breakable objects, three func_illusionary surfaces, two ladders, fourteen sprite props and one ambient sound source. Besides the map the archive installs models and its own czcs_italy.wad.

cs_villaviva2

Other maps
Download · 8.2 MB
File size
8.2 MB
Date added
Sep 1, 2026
Author
zoom63rus
Max players
6
Weapons on the map
Scout, Smoke Grenade ×3
Buy zones
At the spawns (automatic)
Time of day
Night

Author

zoom63rusAuthor

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