Description
The cs_ prefix misleads: there are no hostages here. It is a single walled arena in dust textures, its sandy floor packed with rows of wooden crates and green military containers that serve as cover, while foggy skyscrapers rise beyond the sandstone walls. Bright daylight, doors and windows on the walls are decoration only.
At 2240 × 2240 × 824 units the arena is small, and its 1,211 faces with 20 textures keep the geometry minimal. Twelve spawns per side hold 24 players. There are no hostages, rescue zones or bomb sites; buy zones are not placed, the engine creates them at the spawns, and a game_player_equip entity hands out gear at spawn, in line with the deagle in the name. The archive ships the .bsp alone.
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