Description
Daylight under a pale, almost white sky. The centre of the map is a brick building of four storeys with a deep gabled canopy over its top floor and a ladder running up the corner; brick tenements stand around it and a blue corrugated warehouse with a row of windows takes one whole side. The ground alternates between cobbles, asphalt and paved slabs, with a blue site cabin parked in a corner. One frame looks down from above onto a yard where rust brown containers are stacked three high next to a single blue one, a trench cut into the paving at the near edge.
The map is 3840 × 4000 × 1184 units and includes water. Sixteen spawns per side seat 32 players. Four hostages and one rescue zone define the round, there are no bomb sites, and the map has no buy zones of its own, so the engine puts buying at the spawns. Geometry is modest at 3,413 faces, a little over the 3,206 of the stock cs_assault, and 89 textures, 68 of them embedded in the .bsp. Eighteen breakable objects and ten ladders lead the entity list, with six sprites, four non solid brushes and two doors. The file name marks this as a second beta of a map that also exists in a finished version, and the two are separate entries in the catalogue.
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