Description
A rectangular arena fenced in by pale concrete walls, its floor a mix of dirt and gravel. Both frames look in from above the wall: two clusters of large wooden crates stand in the middle, red ladders fixed to their sides, with smaller yellow boxes and a vending machine scattered around them, and a stone arch with a wooden door is set into one wall. Beyond the wall there is nothing to reach, only the white silhouette of a town on the horizon under a dark, clouded sky.
The arena is 2624 × 1184 × 832 map units and it is built as plainly as that suggests: 810 faces and 23 textures, where de_dust2 comes to 5,383 faces and 44 textures. Eleven spawns per side seat 22 players. Four hostages and one rescue zone still set a real objective, there are no bomb sites, and both teams have buy zones. Weapons lie on the floor as well, eleven M4A1s and four Scouts, plus body armour and a flashbang, and a spawn equipment entity hands out a starting kit. Eight breakable objects and four ladders make up the rest, and the archive carries the .bsp alone.
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