Description

A campus of concrete buildings at night, lit by street lamps over patchy grass and paved walks. One frame stands in the open ground between a low block with strip windows and a taller one whose facade is a plain grid of windows; a painted panel hangs over the entrance below it, and an armoured vehicle is parked at the kerb. Another looks along an inner hall: round wood-clad columns down the middle, fluorescent tubes in the ceiling, glazed partitions, notice boards and a fire extinguisher on the wall. A third crosses a yard past planters and a canopy on steel legs.

The site is 4704 × 4312 × 1920 map units and carries 194 textures, more than the 182 of cs_assault, over 8,409 faces. The name promises a hostage map, but there are no hostages, no rescue zones and no bomb sites: the objective is what lies on the floor, an SG 552, two AK-47s, an M249, three M4A1s, two MP5 Navys, a G3SG1, four sets of body armour, and smoke, flash and HE grenades in pairs. Five CT and six T spawns keep the count to 11 players, and both teams have real buy zones. Eighty-two breakable objects, two teleports, a drivable vehicle, a door and a ladder fill out the entity list, and the archive ships the map’s own texture pack.

Similar materials

Comments