Description
A rework of the warehouse and yard layout familiar from cs_assault. Inside, a concrete hall runs under a steel roof truss with fluorescent strips: a raised ledge along one side, a row of shuttered bays lit red at the back, green and yellow crates on the floor and blue and red shipping containers stacked against the wall, with a yellow line painted across the concrete. The second shot looks over the block from above: brick low-rises with rows of small windows, the corrugated roof of the warehouse, more containers in the yard and a city skybox at dusk behind the rooftops.
The map measures 3872 × 4656 × 1430 units and seats 20 players on 10 counter-terrorist and 10 terrorist spawns. No bomb sites: four hostages, one rescue zone, and marked buy zones for both sides. Geometry runs to 6,473 faces and 162 textures, roughly twice the polygon count of cs_assault (3,206 faces) with a comparable texture set. There are 20 breakables, 15 ladders, 24 illusionary brushes, two doors and one water volume; the archive ships the custom .wad the map was compiled against.
Comments