Description

A hillside resort property enclosed by rough brick and fieldstone walls, shot under a low sun that turns the cloud orange and pink. Outside the gate there is a gravel forecourt, an iron railing and a painted billboard advertising the place; inside, a colonnaded veranda of terracotta tile looks onto a lawn with clipped hedges and a hexagonal stone fountain, and a red ladder climbs one of the walls. Another frame stands over an empty tiled swimming pool with a parasol and lounge chairs on the deck. The last frame is an interior: patterned green carpet, papered walls, a suspended ceiling with fluorescent panels, a wooden desk with a monitor and a framed chart on the wall.

The property covers 3168 × 4448 × 640 units, wide and very flat, and carries 11,345 faces with 168 textures, 112 of them embedded in the .bsp. Eleven spawns per side seat twenty-two players. There are four hostages, one rescue zone and buy zones for both teams. The detailing is unusual for its scale: 105 decorative surfaces, sixteen breakable objects, thirteen ambient sound sources and eleven sprites, plus eight ladders, four bodies of water and a pushable object. The archive adds two support files that live beside the map.

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