Description
A jump course laid out through a town of ochre plaster and stone, with tall arched windows in every façade and pink rock cliffs closing the horizon. The route runs along narrow streets and courtyards where small stepped pedestals and stone cones stand as jump targets; a shallow film of water covers the paving in places. One frame looks down a long street between two rows of buildings toward a sign at the far end, another over a wide yard with a red-brown block of flats in the middle.
The map measures 1984 × 2912 × 384 units, and the low ceiling is the point: the course is flat and long rather than tall. It has 32 CT spawns and none on the T side, so the server plays as one team. There are no bomb sites, no hostages, and no buy zones of the map’s own. Geometry is 2,185 faces on 61 textures, all packed into the .bsp. The moving parts carry the run: 51 door brushes, 36 moving platforms and 8 teleports. The archive contains the .bsp alone.








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