Description
A jump course cut into mossy grey rock, run under a blue sky with clouds and red cliffs standing on the horizon. The frames show narrow ledges and blocks of the same stone set in a canyon, a shaft with a stepped platform and a hole open to the sky above it, and a passage where the rock walls close in on both sides. One shot goes into a dark cave where a bright turquoise pool fills the floor.
The map spans 7028 × 7716 × 4196 units, and most of that height is used: the course climbs a long way. It has 34 CT spawns and none on the T side, so the whole server runs on one team. There are no bomb sites, no hostages, and no buy zones of the map’s own. Geometry is 9,605 faces on 29 textures, all packed into the .bsp. What the player interacts with is mostly moving parts: 200 door brushes, 36 moving platforms, 12 teleports, 18 illusionary surfaces and one water volume. The archive contains the .bsp alone.








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