Description

A block of a modern city seen from the roofs. Grey stone and red brick office buildings with rows of tall windows stand around courtyards and flat roof terraces, linked by red steel ladders and short bridges; advertising panels hang on the walls, awnings and striped parasols cover parts of the terraces, and wooden crates are stacked as cover. Two of the frames look out over the block from a high roof, with more towers behind; the other two are down at ground level in an alley of pale concrete between building fronts, again with crates in the open. The light is day, with a blue sky and scattered cloud.

The block measures 5632 × 6400 × 3136 map units, and that vertical span is the point of the map: it is more than three times the height of de_dust2 at 960 units. Geometry runs to 9,051 faces and 82 textures, above cs_italy at 8,528 faces and 102 textures. Ten spawns per side seat twenty players, both teams have buy zones, and there are no bomb sites, hostages or rescue zones. Seventeen ladders carry the climbing between levels and five objects are breakable. The sky texture is RoofTops and there is no water. Besides the .bsp the archive ships three WAD files and a radar overview image; the map was compiled against de_vegas.wad, which the archive does not include.

Similar materials

Comments