Description
A walled fort courtyard of sand coloured brick under a bright cloudy sky. The outer wall is lined with shallow arched niches and plain wooden doors, and the floor is packed sand with dry grass showing through. Two long masonry ramps climb from opposite sides to raised platforms, each crowned by a squat domed structure; a wide arched passage runs underneath one of them. Wooden crates of two sizes are scattered across the open sand as the only loose cover. Nothing is visible past the wall, so the whole map is that one enclosure.
The map measures 2880 × 3072 × 720 units. There are 16 spawns per side, so 32 players fit. No bomb sites, hostages or rescue zones, and buy zones are auto, so the engine sets them at the spawns. Geometry is 2,006 faces on 18 textures, 15 of them embedded in the .bsp. Beyond one weapon giver at the start and two illusionary panels there is nothing to interact with: the ramps and the platforms are the whole design. The sky is the trainyard set, and the archive holds the .bsp alone.
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