Description
Despite the name, the shots show a fenced yard rather than streets: one flat expanse of mauve-grey ground surrounded by low brick and concrete buildings with barred windows, a wooden plank fence running across the middle, and a scattering of cover along the edges. Stacked wooden crates, pallets, a rusty orange shipping container, wire cages, green portable cabins and a low concrete block sit around the perimeter, leaving the centre almost empty. The light is flat daylight under a pale overcast sky, and long soft shadows fall across the open ground.
The map measures 2816 × 3328 × 704 units. Thirteen spawns per side seat twenty-six players, both starting inside a buy zone; there are no bomb sites, hostages or rescue zones. A game_player_equip entity hands out the loadout, so the map decides what players carry. Geometry is 2,183 faces over 89 textures, none of them embedded, drawn from the stock CS wads plus cs_bdog.wad. Two ladders and two see-through decorative brushes are the only moving or special parts. The sky is trainyard, there is no water, and the archive also installs a radar overview image.
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