Description
A long rectangular yard walled in with grey block masonry, green grass at both ends and a raised sand platform in the middle. Stacks of light stone blocks, wooden crates and green ammunition boxes with yellow and black stripes are set along the sides as cover, and the platform is reached by short ramps. Bare rock mountains stand behind the wall in daylight; one frame catches a blue sky with clouds over them. Rifles lie in rows on the grass at each end, while the sand strip in the middle is nearly empty.
The yard spans 3328 × 1472 × 704 map units, so it is roughly the length of cs_italy but under a third as deep, and it is built from 1,197 faces and 20 textures taken from the stock WADs. Sixteen spawns per side seat thirty-two players. There are no bomb sites, hostages or rescue zones, and buy zones are set to auto, which means the engine places them at the spawns. Twenty-four AK-47s, twenty-four M4A1s, four AWPs and two kevlar vests are laid out on the ground. The map has no notable entities beyond that: nothing breaks, opens or moves. The sky texture is des.








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