Description

One sand coloured court, closed off by high stone walls with a moulded band at the top and no view out at all. A cluster of carved blocks stands in the middle of a paved circle of irregular flagstones, with a ring of sand around it and ramps rising to the walls in the corners; a few more blocks lean against the walls further out. The light is flat and even, with no shadows to speak of. Rifles are spread across the paving between the blocks and the spawns.

The court spans 1536 × 1728 × 672 map units and is put together from 675 faces and 17 textures, only one of them embedded, which makes it one of the plainest builds the engine will load. Sixteen spawns per side seat thirty-two players. There are no bomb sites, hostages or rescue zones, and buy zones are set to auto, so the map has none of its own and the engine places them at the spawns. Ten AK-47s, ten M4A1s, four AUGs, four SG 552s and four M249s lie on the ground. A single ambient sound entity is the only other entity of note. The sky texture is drkg.

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