Description
A walled stone court borrowed from the Aztec ruins look: grey masonry walls with a moulded band running along the top, flagstone paving on the upper level and packed sand below, and pale blocks carved with reliefs used as cover. A forested mountainside rises behind the walls in daylight. One frame looks down on the court from above the wall, another crosses the lower level where a strip of grass and a barred grate sit at the foot of the steps, and a third stands on the flagstones with a wooden hatch in the far wall ahead. Rifles lie all over the paving.
The court spans 1920 × 2816 × 768 map units and is built from 1,894 faces and 29 textures, none of them embedded, so it draws on seven of the stock WADs. Twelve spawns per side seat twenty-four players and both teams have buy zones; there are no bomb sites, hostages or rescue zones. Twenty-five AK-47s, twenty-four M4A1s and a single AWP are laid out on the ground. Two non-solid decorative brushes and one water volume are the rest of the entity work. The sky texture is doom1.








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