Description
A small yard hemmed in by city blocks, dressed in the cs_assault texture set. Brick and plaster facades, grey glass office slabs and a corrugated shed roof stand on every side, and the cover on the ground is shipping containers in red and blue, wooden crates and a concrete walkway on piers with a metal handrail. One shot looks across a rusted metal roof toward the containers below; another takes the yard from above, the ramp cutting through the middle of it; a third comes down among the crates, where AWPs lie on the lids. Above the roofs the sky is pale with pink cloud.
The map measures 2944 × 2496 × 1248 units, compact next to cs_assault at 4000 × 4288 × 1216. Ten counter-terrorist and ten terrorist spawns seat 20 players. There are no bomb sites and no hostages; the map marks buy zones for both teams itself. Six AWPs lie on the crates and containers, and a game_player_equip entity issues the rest of the kit. Geometry comes to 2,191 faces and 62 textures, none of them packed into the .bsp, where de_dust2 runs to 5,383 faces and 44 textures. The skybox is the city one and there is no water. Two ladder brushes climb the cover and ten sprite entities do the decorating. The archive holds the .bsp alone.
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