Description
A training arena built out of two materials and nothing else: flat grey tiles for the floor and bright orange tiles for the walls, ramps and crate frames. The playing area is a rectangle with a sunken central pit; a wide orange ledge runs along both long sides, and the ends rise into ramps. Crates in the middle are simple cubes with orange edging and cross-braced grey faces, some stacked two high. One wall carries a painted sign in orange lettering. The shots show open sky above with a rocky canyon ridge on the horizon, so the room is walled but not roofed.
The map measures 1936 × 1424 × 900 units. Eighteen spawns per side seat thirty-six players, and both start inside a buy zone; there are no bomb sites, hostages or rescue zones. The floor is stocked for a rifle duel: eighteen AK-47s, eighteen M4A1s, two SG 552s, two AUGs, a G3SG1 and three sets of kevlar with helmet. Geometry is 1,683 faces over just 10 textures, all embedded in the .bsp, which is why the archive needs no wad files at all and ships the map on its own.
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