Description

A small sandstone arena built out of dust textures: block masonry with a carved cornice, packed sand underfoot, toppled columns lying across the yard and a low arch in the far wall. Another frame looks along a colonnaded aqueduct with rifles laid out in a row on its walkway and crates stacked on the ledge beyond it; a third follows a wide stone staircase running down between two walls, and one more drops into a dim passage under the same brickwork. The sky above the walls is warm orange and the light falls low across the sand.

The map measures 2328 × 2471 × 921 units. It carries 25 CT spawns and 23 T spawns, so the engine seats up to 48 players at once. There are no bomb sites and no hostages, and the map has no buy zones of its own, so the engine puts them at the spawns. Geometry runs to 2,663 faces on 21 textures, all of them packed into the .bsp itself; de_dust2 measures 5,383 faces by comparison. Four ladders link the levels of the yard. Besides the map the archive installs its own .wad and a radar image.

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