Description

The sniper edition of a concrete yard: weathered panel walls around a floor half sand and half paving, pallets and cardboard boxes for cover, a wooden signboard on the back wall and stairs up to the raised bays on either side. Both frames look down on the pit from above, with AWPs laid out in rows across the sand and along the paved lane. The sky is overcast, and green hills show over the wall.

The map is 1560 × 2144 × 608 map units, with 1,460 faces and 46 textures, all of them embedded in the .bsp; de_dust2 for comparison is 5,383 faces. Seventeen spawns per side seat 34 players. There are no bomb sites and no hostages, both teams have buy zones, and the floor carries 34 AWPs and nothing else, so the round is settled with the scoped rifle. A green water channel runs along one side, 37 non-solid brushes dress the yard, two more are breakable, and the archive holds the .bsp alone.

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