Description

A yard walled in with weathered concrete panels, its floor part sand and part paving, filled with pallets and cardboard crates for cover. A concrete channel of bright green liquid runs along one side, a wire cage stands in a corner, and steps lead up to raised bays under a wooden signboard. One frame goes indoors instead, into a changing room with steel lockers and a heavy door under strip lights. Green hills and an overcast sky sit behind the walls.

The map is 1560 × 2144 × 608 map units. Seventeen spawns per side means 34 players, more than most servers run. There are no bomb sites and no hostages, both teams get buy zones, and the ground carries 22 M4A1s and 12 AK-47s. Geometry comes to 1,460 faces and 46 textures, all 46 stored inside the .bsp, against 5,383 faces in de_dust2. Thirty-seven brushes are non-solid decoration, two are breakable, and the green channel is a real water volume. The archive holds the .bsp alone.

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